Calculus Roundtable - SBN23
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Stories From the Field
"Removing the Distance in Distance Learning"
The STEM Broadcasting Network (SBN) is Live

HOME > OUR IMPACT > SUCCESS > STORIES > "REMOVING THE DISTANCE IN DISTANCE LEARNING"

The STEM Broadcasting Network Our 'How to Think Like a Video Game Designer' Program Let's Young People Explore Opportunities in the Gaming Field by Learning with Professionals in the Gaming industry
The STEM Broadcasting Network Focus 

​Ubisoft is the fifth largest publicly traded video game company in the Americas and Europe in terms of revenue and market share. Most students can name Ad nauseam their favorite Ubisoft game. The game developer participates in our "How to think like a game designer" channel by putting students in a historically accurate world to discover historical sites first hand. The Think Like a Video Game Designer Program lets young people explore opportunities in the gaming field by learning with professionals in the gaming industry.
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How to Think Like a Video Game Designer Program Let's Young People Explore Opportunities in the Gaming Field by Learning with Professionals in the Gaming industry
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The STEM Broadcasting Network 

Live Zoom Class with instructor
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  • About Us
    • Our Team
    • Board
    • Partners
    • Our Vision
    • Why STEM?
    • Press
    • Resources
  • Our Impact
    • Where we work >
      • US Map
    • Research >
      • Case Studies
    • Solutions
    • Success >
      • Stories
  • Programs
    • Think Like A Game Designer
    • Biomed
    • Climate Justice
    • Girls Math Club >
      • GMC Registration
    • Post-Secondary Fellowship >
      • Diversity in STEM
      • EdX Fellowship
    • Money Works
    • Math and Science of Indigenous People
  • Donate
    • Ways to Donate
    • Get Involved
    • Start a Fundraiser
    • Shopping Cart >
      • Product1
  • PiDay